# An analysis of learner outputs in problem posing as sentence-integration in arithmetic word problems

- Nur Hasanah
^{1}Email authorView ORCID ID profile, - Yusuke Hayashi
^{1}and - Tsukasa Hirashima
^{1}

**12**:9

**DOI: **10.1186/s41039-017-0049-5

© The Author(s) 2017

**Received: **20 May 2016

**Accepted: **9 January 2017

**Published: **10 February 2017

## Abstract

Achieving practical implementation of learning by problem posing faces the issue of inefficiency due to the time needed for assessment and giving feedback to students’ posed problems. As a solution of this problem, we have developed a tablet PC-based software for learning by posing arithmetic word problems named Monsakun. The software is based on Triplet Structure Model of arithmetic word problem. In this research, we investigated problems posed by elementary school students in Monsakun to understand whether Monsakun encourages them to think about the structure of arithmetic word problems. The result shows that students did not pose problems randomly but considered things first. We also found that the frequent errors are actually meaningful errors, and students tried to pose problems satisfying as many constraints as possible, which means they actually think about the structure to pose required problems in the assignments. The process of understanding assignment requirements and relating them to suitable sentence cards is an important point especially for young learners to reach deep understanding of the structure of arithmetic word problems.

### Keywords

Problem posing Arithmetic word problems Elementary school students Learning analytics## Introduction

### Background

Two activities that have been identified to be central themes in mathematics education are problem posing and problem solving. Problem solving practice, as the most popular way of teaching the solution method, has been long integrated into school mathematics (Stanic and Kilpatrick 1988). Although not as popular, learning by problem posing has been suggested as an important way to promote learner understanding (Ellerton 1986; Polya 1957). The practice of problem posing is different than the usual practice of teaching by solving pre-formulated problems, in the way of encouraging learners to generate new problems (English 1997; Silver and Cai 1996). It is one of the important foundations of reformation in mathematics education, and the realization of its importance has led into growing research of various aspects in activities of learning by problem posing (English 1998; English 2003; National Council of Teachers of Mathematics 2000).

Arithmetic word problems remain one of the most difficult areas of teaching mathematics. Young students who have mastered simple additions and subtractions often stumbled when facing word problems which require understanding of the conceptual knowledge (Riley et al. 1983). Tasking students with the generation of a new arithmetic problem and construction of a new numerical relation can be seen as an effort toward better understanding of word problems (Brown and Walter 1990). However, achieving practical implementation of learning by problem posing faces the issue of inefficiency due to the time needed for assessment and giving feedback to students’ posed problems. While students found difficulty in posing mathematically correct problems in a satisfying amount in a given time, teachers were having problems of limited time for assessing students’ work during class activity. These problems are the main reason of the unpopularity of problem posing activity (Nakano et al. 1999).

To address this issue, several researchers have attempted to build an Intelligent Learning System to automate the problem posing assessment and incorporate the system in school practice. AnimalWatch is a web-based learning environment that enables teachers and students to create and share arithmetic word problems in fifth grade elementary school (Arroyo et al. 2001; Arroyo and Woolf 2003). This study was carried further for middle school students with the subject of arithmetic and fractions (Beal et al. 2010; Birch and Beal 2008). Another study was conducted where a learning environment systematically presented examples of problems to undergraduate students, and afterwards they are asked to build a variety of problems based on the example (Kojima and Miwa 2008; Kojima et al. 2010). Hirashima et al. (2008) targeted elementary school students in their research using an interactive problem posing learning environment named Monsakun.

The effectiveness of problem posing method has been investigated for a variety range of learners. Most research on problem posing was conducted on higher grade of school, as we have seen in undergraduate students by Kojima and Miwa (2008) and in high school students (Van Harpen and Sriraman 2013). Furthermore, research findings on middle school students were also reported in several papers (Birch and Beal 2008; Silver and Cai 1996; Walkington and Bernacki 2015). For elementary school students, the AnimalWatch by Arroyo and Woolf (2003) targeted fifth grade students, and Monsakun by Hirashima et al. (2008) was used by second grade students.

Researches of problem posing environments as mentioned above generally reported effectiveness of the problem posing practice using evaluation method of pretest and posttest comparisons. It is necessary to further analyze the learner products using the data collected by the system to get better view of learner’s problem posing process in order to capture learner’s understanding of math and science concepts (Birch and Beal 2008). The aim of this study is to investigate the learner products in problem posing, that is, posed problems. We argue that problem posing is an activity that promotes learners to think structurally about arithmetic word problems. By analysis of the products we evaluate that “learners have thought about the structure of problems” and “learners’ thinking about the structure has been improved in accordance with the progress of exercise.”

This study analyzes the posed problems on an interactive problem posing learning environment named Monsakun. Monsakun (means “Problem-posing Boy” in Japanese) is a computer-based learning environment to realize learning by problem-posing in a practical way for one operation of addition and subtraction. The software delivers the process of assessment and giving feedback to students’ posed problems automatically, enabling teachers to monitor students’ progress individually as well as all students in a classroom in a real time (Hirashima et al. 2007; Kurayama and Hirashima 2010). The development of this system was started by Nakano et al. (1999) who proposed a sentence template method for arithmetic word problem, followed by the problem template method (Hirashima et al. 2000; Nakano et al. 2002), and leading to the sentence card method (Hirashima et al. 2006), which was implemented in Monsakun.

### Purpose

Even though students seem to be highly engrossed in learning activities using computer or tablet, Dynarski et al. (2007) shows not much evidence of the software influence on higher performance of math and reading in the students. Conducting pre- and posttest is the most common way to evaluate a learning environment as seen in Beal et al. (2010), Chang et al. (2012), and Oliveira Chaves et al. (2015)). Another way is to conduct a deep analysis of the students’ behavior as seen in Biswas et al. (2005; 2010). The effectiveness of Monsakun in practical use has been reported in previous studies using pre- and posttest evaluation (Yamamoto et al. 2012) as well as investigation of university students’ thinking process when using this software (Hasanah et al. 2014; Hasanah et al. 2015). In this paper, we report on our analysis of posed problems by elementary school students on Monsakun in terms of whether Monsakun encourages learners to think about the structure of arithmetic word problems.

The purpose of Monsakun as a problem posing learning environment is to encourage students to not only pose problems but also to understand their structural nature. Monsakun provides learners with a novel way to promote learning by problem posing, and it has different aspects from other practice of problem posing activity. Through previous researches, the usefulness of Monsakun has been confirmed for learning by problem posing. This paper discusses the validity of problem posing as sentence integration in terms of learners’ activity, because problem posing task in Monsakun is conducted by making a combination of given sentences, which at first glance seems not to require deep thinking.

There are two main points to be discussed in this paper: one is whether learners pose the required problems by chance, and the other is how learners can get to the correct answer if they do not get to it by chance. This study tests the randomness of learners’ answers in Monsakun and analyzes the trend of them, especially, whether they focus on the structure of arithmetic word problems.

First, in Monsakun, the process of posing a problem is conducted by the combination of given sentences. Thus, theoretically, it is possible for learners to pose problems in random way and they can also get to correct answers stochastically, which means that they might not consider anything when posing problems. On the other hand, our aim in developing this system is to promote students’ logical ability and thinking through posing problems instead of only solving problems. Therefore, we conducted this study to investigate that students do not pose problems in a random way but with some consideration.

Second, Monsakun is based on a model called “Triplet Structure Model,” which describes the structure of arithmetic word problems (Hirashima et al. 2014). This model defines the components of arithmetic word problems and the necessary conditions of simple arithmetic word problems. These conditions also become the constraints learners must satisfy in problem posing. This study investigates the trends of posed problems with the constraint, that is, how many constraints are satisfied in them in practical uses of Monsakun.

Based on this purpose, we defined the research questions as follows: (1) Do students pose problems randomly, in relation to the natural possibility of each assignment? (2) In what way the trends of posed problems by learners could be explained with the Triplet Structure Model? This study is limited only to the type of arithmetic word problems used in Monsakun. The emphasis of analysis of students’ problem posing related to Triplet Structure Model distinguishes this study from the other problem posing research.

The composition of this paper is as follows. The “Theoretical background” section gives an overview of the structure of arithmetic word problem: the Triplet Structure Model, the types of story in simple addition/subtraction word problems, and the types of constraint based on the task model of problem posing; followed by the introduction of Monsakun. The “Methods” section explains the experiment subjects and the data analysis framework. The “Results and discussion” section discusses the result analysis of the posed problems in accordance to our research purpose. Finally, the “Conclusion” section concludes this paper and shows some prospects for future study.

## Theoretical background

It is necessary to define the structure of arithmetic word problems as the target of analysis in this study. Triplet Structure Model defines the structure with the constraints to form word problems. This section explains the model and the constraints defined in it as the basis of the analysis of posed problems as the product of problem posing. The interface of Monsakun and its practical uses also explained in this section.

### Triplet Structure Model

An arithmetic word problem leads two types of numerical formula: one represents the story of the problem and the other represents the calculation to solve the problem. In the example, [There are 5 apples. 3 apples are eaten. There are some (?) apples.], the former is 5 − 3 = ? and the latter is 5 − 3 = ?. On the other hand, if the problem is [There are “?” apples. 2 apples are eaten. There are 3 apples.], the former is ? − 2 = 3 and the latter is 3 + 2 = ?. The two types of formula are different. This type of problem, where the calculation and problem numerical relation are different, is called “reverse thinking problem.” This type of problem is more difficult for students than forward thinking problems, because the student is required not only to understand the story but also to derive the calculation from the story.

### Definition of story types

As mentioned above, there are two types of sentence in arithmetic word problems: independent quantity sentence and relative quantity sentence. A relative quantity sentence contains keyword determining the type of story, for example, “…eaten”, “…in total”, “…less than…” or “…more than…”. An arithmetic word problem of binary operation is integration of two independent quantity sentences and one relative quantity sentence.

- (a)
There are seven apples (independent quantity sentence),

- (b)
There are three oranges (independent quantity sentence), and

- (c)
There are ten apples and oranges in total (relative quantity sentence: combination story type)

*.*

### Types of constraints based on task model of problem posing

First of all, this task model illustrates all the possible valid combinations of the elements and direct and indirect relations among them. The elements are related with neighbors in order. For example, a calculation formula, “*x* + *y*” or “*x* − *y*,” is directly related to story formulas, not to story types and problem sentences.

When one element is decided, the other elements might be restricted. For example, if story operation is decided on for one of them, possible story types are narrowed to only two. For example, if the story operation of a problem is “? + *y* = *x*,” the possible story types are only combination or addition. On the other hand, even if calculation operation is decided, the possible story types are not narrowed, that is, all the story type can be made with the calculation operation.

About problem sentences, Fig. 2 does not illustrate the options. This element includes three sub-elements: sentence structure, concept structure and number structure. *Sentence structure* is the composition of sentences. As defined in Triplet Structure Model, an arithmetic word problem must consist of two independent quantity sentences and one relative quantity sentence. The type of relative quantity sentence is related to story types. *Concept structure* requires the consistency of objects in the sentences. For example, if story type is increase or decrease, objects in three sentences must be the same. On the other hand, if story type is combination or comparison, objects in the independent quantity sentences are different and both of them are in the relative quantity sentence. *Number structure* requires the consistency of numbers in the problem. Each number in the problem must be derived from the other numbers.

*x*−

*y*” and the story operation “

*x*−

*y*= ?” are related to decrease story type. On the other hand, if the requirement is the formula “7 − 3” and increase story type, it is important to identify whether the formula is calculation operation or story operation. If the required formula is story operation, it is not related to increase story type. Only when the formula is calculation operation it is related to the story type. In this case, for example, the problem {There are 3 apples/… apples were added/There are 7 apples.} satisfies the requirement.

Based on the task model of problem posing and the format of assignments in Monsakun, there are five main constraints must be satisfied in posed problems, which are the following: (1) calculation, (2) story type, (3) number, (4) concepts/objects, and (5) sentence structure. When a posed problem satisfies all five constraints, the required problem in the assignment is successfully posed. When a posed problem satisfies less than five constraints, the posed problem partially fills the requirements and the unsatisfied constraints represent the cause of the inadequateness for the requirements. This also means that the posed problem is not meaningless, because it still satisfies some constraints. When a posed problem satisfies no constraint, the problem is meaningless.

### Monsakun as learning environment for problem posing

Figure 3 shows the interface of Monsakun. In each assignment, Monsakun provides learners with a requirement to form a problem and a set of sentence cards. By selecting and arranging appropriate cards, learners pose the arithmetic word problem fulfilling the requirement. In the problem posing activity, learners do not create their own problem statements; however, they are required to interpret the sentence cards and integrate them into one problem. This activity is called “problem posing as sentence-integration” (Hirashima and Kurayama 2011). Monsakun adopts the analysis of semantic structures in arithmetic word problems by Riley et al. (1983) and the process model of problem solving of the word problems by Kintsch and Greeno (1985). Its problem posing assignments encourage learners to distinguish the extraneous information in word problems, which is more difficult than solving a standard word problem, as stated by Muth (1992).

Detailed level assignments in Monsakun

Level | Number of assignments | Type of problem thinking | Provided formula | Story types |
---|---|---|---|---|

1 | 12 | Forward | Story | Combination, increase, decrease, comparison |

2 | 3 | Forward | Story | Increase + combination |

3 | 12 | Reverse | Story | Combination, increase, decrease, comparison |

4 | 3 | Reverse | Story | Increase + combination |

5 | 12 | Reverse | Calculation | Combination, increase, decrease, comparison |

6 | 12 | Random |

The practical use of Monsakun has been conducted in several elementary schools (Hirashima et al. 2008; Yamamoto et al. 2012; Yamamoto et al. 2013). The effect of learning by problem posing with Monsakun was investigated by the analysis of pre-test and post-test of high-score group and low-score group of the students. As a result, it has been confirmed that problem posing exercise using Monsakun is effective to improve both problem posing and problem categorization abilities. Furthermore, after long term use of Monsakun in an elementary school, the result showed that both the students and teachers enjoyed using this system continuously and considered it useful for learning.

## Methods

### Experiment subjects

To conduct the analysis, we examine the log data of Monsakun practical use from 39 first grade students in a Japanese elementary school. The practical use, as described in Yamamoto et al. (2012), was conducted in nine class sessions and Monsakun was used in seven class sessions of them, where each session starts by Monsakun use for 5 min, usual classroom teaching activity for 35 min, and concluded by Monsakun use for 5 min. The teacher was involved in every session. The teacher monitored students’ progress in real time using Monsakun Analyzer and gave assistance to students who seem to have difficulties in progressing with problem posing task in Monsakun. During the teaching activity, the teacher provided one assignment to all students with the same form of problem posing in Monsakun and let them challenged the assignment together through active discussion by all students.

During seven class sessions, students practiced all the levels in Monsakun. In Monsakun, learners try assignments step by step from the first one. A learner can move on to the next assignment when he or she gets successful in the provided one. He or she must continue to try the same assignment until getting successful in the required problem posing. In each class session students try only one level. If a learner finishes all the assignment in the level, he or she repeats the same level.

### Data analysis framework

This study investigates whether Monsakun encourages learners to think about the structure of arithmetic word problems. Using the viewpoint of Triplet Structure Model, we analyze the satisfied constraints of posed problems. If learners pose problems randomly without thinking, they would pose many meaningless problems or less meaningful problems in terms of the constraints. That is to say, they do not think about the structure of arithmetic word problems.

Firstly, the rate of finished students and the average of steps and mistakes in each level is reported to show students’ performance in posing problems with Monsakun. Then, we analyze the proportion of the numbers of satisfied constraints in actual students’ answer and possible assignment setting using chi-square test. If learners pose problems randomly, the proportion would be close to the proportion in the assignment setting. Afterwards, we analyze the difference of the proportions among assignments in the same story type. If learners pose problems with some consideration, the proportion would reflect their thoughts.

We analyze students’ log data in assignments at levels 1, 3, and 5 to find out students’ performance. We do not include levels 2 and 4 in the analysis, because they only consist of three assignments in each, and do not include assignments of all the story type.

## Results and discussion

### Comparison of students’ performance among the levels

The average of steps and mistakes shows how many steps a student needed in order to pose a correct problem in one assignment, and how many mistakes he made during the process. Ideally, a student would only need 3 steps to pose a correct problem, because a problem in Monsakun consists of the arrangement of 3 simple sentence cards. As shown in Fig. 4, the average of steps in level 3 was slightly lower than level 1, even though the average of mistakes was slightly higher, which suggests that students learned to select cards more effectively by learning from their mistakes. However, the average in level 5 was very high compared to levels 1 and 3, which shows that level 5 was indeed very challenging for students.

### Analysis of posed problems in level 5

From the analysis in the previous section, students seem to struggle hard when they are given reverse thinking problems with provided calculation formula as in level 5, in contrast of provided story formula as in levels 1 and 3. In this section, we will examine students’ posed problems in level 5.

In Monsakun, five or six sentence cards are provided in each assignment. Three of them are correct cards, which satisfy all constraints from the assignment requirement and when ordered correctly will form the correct problem. The rest are dummy cards, which designed through careful considerations by the expert as a meaningful distraction to the students in order to learn the structure of simple arithmetic word problem. Thus, for assignments with 6 sentence cards, there are _{6}
*P*
_{3} = 120 possible card combinations, and for assignments with 5 sentence cards, there are _{5}
*P*
_{3} = 60 possible card combinations.

Correlation analysis between actual and possible satisfied constraints in first attempt of posing problem in level 5 assignments

Asg | Number of satisfied constraints (Actual: % / Possible: %) | Actual vs possible | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|

0 |
| 1 |
| 2 |
| 3 |
| 4 |
| 5 |
| Chi-Sq |
| ||

1 | Actual Possible | 10.3 20.0 | 33.3 47.5 | 23.1 22.5 | 30.8 5.0 | ** | 2.6 5.0 | <0.01 | ** | ||||||

2 | Actual Possible | 0.0 15.8 | ** | 10.5 44.2 | ** | 15.8 30.0 | + | 10.5 5.0 | 63.2 5.0 | ** | <0.01 | ** | |||

3 | Actual Possible | 0.0 6.7 | + | 20.5 41.7 | ** | 12.8 31.7 | * | 2.6 10.0 | 64.1 10.0 | ** | <0.01 | ** | |||

4 | Actual Possible | 38.5 75.0 | ** | 10.3 18.3 | 51.3 5.0 | ** | 0.0 1.7 | <0.01 | ** | ||||||

5 | Actual Possible | 33.3 76.7 | ** | 5.1 15.0 | 25.6 6.7 | ** | 35.9 1.7 | ** | <0.01 | ** | |||||

6 | Actual Possible | 16.2 53.3 | ** | 32.4 40.0 | 35.1 3.3 | ** | 13.5 1.7 | * | 2.7 1.7 | <0.01 | ** | ||||

7 | Actual Possible | 14.3 38.3 | * | 20.0 53.3 | ** | 14.3 3.3 | * | 42.9 3.3 | ** | 8.6 1.7 | <0.01 | ** | |||

8 | Actual Possible | 12.5 46.7 | ** | 37.5 48.3 | 6.3 3.3 | 43.8 1.7 | ** | <0.01 | ** | ||||||

9 | Actual Possible | 20.0 63.3 | ** | 40.0 28.3 | 0.0 1.7 | 20.0 5.0 | * | 20.0 1.7 | ** | <0.01 | ** | ||||

10 | Actual Possible | 11.1 6.7 | 14.8 41.7 | * | 25.9 31.7 | 22.2 10.0 | 25.9 10.0 | + | 0.043 | * | |||||

11 | Actual Possible | 0.0 11.7 | + | 0.0 38.3 | ** | 26.1 40.0 | 43.5 5.0 | ** | 30.4 5.0 | ** | <0.01 | ** | |||

12 | Actual Possible | 4.2 20.8 | + | 16.7 37.5 | * | 29.2 31.7 | 25.0 5.0 | ** | 25.0 5.0 | ** | <0.01 | ** |

First, we investigate the number of satisfied constraints by all possible card combinations in each assignment. Here, *possible number* means the number of card combination that is possibly made by the students. This number is constructed based on the characteristic of correct cards and dummy cards provided in each assignment. The proportion is different depending on assignments. For example, in the first assignment, 20% of possible posed problems do not satisfy any constraint and about 70% satisfy only one or two constraints. On the other hand, in the third assignment, only 6.7% do not satisfy any constraint, and from 4th to 9th assignments there all possible posed problem will satisfy at least one constraint.

Next, we focus to investigate satisfied constraints by students’ first attempt of posing problem in each assignment, which is the first combination of three sentence cards that they selected to be assessed by Monsakun. Here, *actual number* means the number of card combination that is actually made by the students, that is, students’ answers. Table 3 shows how many constraints that students satisfied in each assignment. For example, in the first assignment, most of posed problems satisfied one to four constraints, and there are only few students (2.6%) that were able to pose the required problem. On the other hand, in second and third assignments, more than half of the students successfully posed the required problem at their first attempt.

We apply chi-square test to the counts of each number of satisfied constraints of actual and possible. If the actual number follows the proportion of possible number, the students’ problem posing in Monsakun is just in a random way. As the result, there are significant differences between actual and possible numbers in all the assignments (*p* < 0.05). This shows that students pose problems not in random way.

In addition, we pay attention to examining which kind of problems posed more or less than the possible proportion. As the result, the proportion of problems satisfying less than two constraints are less than the possible and the ones satisfying more than three constraints are more than the possible. This shows the trend in which students try to pose problems satisfying more than three constraints.

As explained in “Types of constraints based on task model of problem posing” section, these constraints are derived from the task model of problem posing, which is built according to the definition of arithmetic word problems in the Triplet Structure Model. From the result of analyzing the correlation between actual and possible satisfied constraints, our finding shows that most of the students were successful in understanding the given requirements in an assignment, translating them into the necessary constraints, and choosing the sentence cards that satisfies the constraints.

### Change of the trends of satisfied constraints in the same story type

In this part, we examine the trends of problem posing in the practical use of Monsakun, especially, whether learners’ trends in problem posing in Monsakun is changed during the use of Monsakun. To examine this, we studied the average of steps and mistakes in each assignment.

As shown in Fig. 6, in comparison of the first assignment in each story type, the average of steps and mistakes in the second and third assignments of the same story type are lower. This finding reflects that during the problem posing exercise using Monsakun, students might change their thinking for posing problems.

From the result shown in Table 3, in seven out of eight assignments which are second and third assignments, the proportion of actual posed problems satisfying all five constraints are significantly higher than possible numbers, in spite of no significant difference in the ones which are the first assignments where the actual numbers are very low. It can be considered that the learners learn how to think in posing problem of the same story type and they become able to pose required problems easier in the next assignments. However, it calls for further investigation of problem posing process.

## Conclusion

In this research, we have conducted analysis of posed problems in elementary school students’ problem posing activity with Monsakun in order to understand whether Monsakun encourages them to think about the structure of arithmetic word problems. The study was conducted by testing the randomness of learners' answers and analyzes the trend of them. This is a case study of analyzing part of learners’ thinking when they pose problem in a learning environment. Monsakun enables us to do such analysis because Triplet Structure Model defines the basic structure of arithmetic word problems and the constraints to form them.

This study is one step toward unveiling the work flow of students in problem posing learning environment (Birch and Beal 2008). While Hirashima et al. (2008) research showed not only students enjoyed learning problem posing with a computer-supported system but they also had better performance in math, the finding of this study shows the evidence that students were able to use the system for the intended purposes, which is to pose arithmetic word problems satisfying certain constraints. The focus of this study is on learner products of problem posing by investigating learners’ average steps and mistakes and analyzing the satisfied constraints. Even though some learners took more steps in some assignments and pose incorrect problems, they are mostly meaningful answers because they satisfy some constraints, and many learners can get to the correct answer. The correlation analysis between actual and possible posed problems shows that learners do not pose problems randomly; moreover, they are also trying to satisfy the constraints of arithmetic word problems as much as possible. We also found that learners have the difficulty to satisfy the constraints mainly about calculation and story type.

These results can be considered as an evidence of the effectiveness of Monsakun for learning arithmetic word problems of one-step addition and subtraction. From the results, it can be inferred that the learners are aware of the structure and constraints of arithmetic word problems (either completely or incompletely) and try to satisfy the constraints in posing word problems with Monsakun. This process affects learners’ understanding. The results are also important to provide support for the study of learner process in problem posing with Monsakun to determine group of learners with good or poor understanding of problem structure and to provide appropriate system assistance toward them.

A future direction of this study will be the sequential analysis of problem posing process for understanding learners’ thinking in problem posing process toward learning support. A limitation of this study is that it does not account for how learners think in problem posing, that is, the reason of learners’ choice of steps when they arranged sentence cards to make problem, made an error, and then adjusted their selection. The analytical methods used in this study focused on the result of thinking as posed problems and the overall trends of learners’ product of problem posing. The result of product analysis shows a trend that they try to satisfy problem constraints as the first step of analysis of problem posing as sentence integration. In addition to the product analysis, the process analysis of problem posing will provide much more information about learners’ thinking toward learning support. Supianto et al. (2016) have statistically analyzed the sequence of problem posing as sentence integration from the viewpoint of frequency of combinations of sentences and distance to the correct answer. This analysis has found the trap-state that can be considered as a catch for the learners in problem posing. Such statistical analysis of process with content analysis based on the constraints defined on Triplet Structure Model will contribute to analysis of learners’ thinking toward learning support.

## Declarations

### Acknowledgements

This work was supported by JSPS KAKENHI Grant Number 15H02931.

### Authors’ contributions

All authors participated in the research designs. NH executed the research under the supervision of YH & TH and drafted the manuscript. All authors read and approved the final manuscript.

### Competing interests

The authors declare that they have no competing interests.

**Open Access**This article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.

## Authors’ Affiliations

## References

- Arroyo, I., Schapira, A., & Woolf, B. P. (2001). Authoring and sharing word problems with AWE.
*Proceedings of the 10th International Conference on Artificial Intelligence in Education (AIED)*. - Arroyo, I., & Woolf, B. P. (2003). Students in AWE: changing their role from consumers to producers of ITS content.
*Proceedings of the 11th International AIED Conference, Workshop on Advanced Technologies for Math Education*. - Beal, C. R., Arroyo, I., Cohen, P. R., & Woolf, B. P. (2010). Evaluation of AnimalWatch: an intelligent tutoring system for arithmetic and fractions.
*Journal of Interactive Online Learning, 9*, 64–77.Google Scholar - Birch, M., & Beal, C.R. (2008). Problem Posing in AnimalWatch: an interactive system for student-authored content.
*Proceedings of the Twenty-First International FLAIRS Conference*(pp. 397-402). - Biswas, G., Leelawong, K., Schwartz, D., & Vye, N. (2005). Learning by teaching: a new agent paradigm for educational software.
*Applied Artificial Intelligence, 19*, 363–392.View ArticleGoogle Scholar - Biswas, G., Jeong, H., Kinnebrew, J., Sulcer, B., & Roscoe, R. (2010). Measuring self-regulated learning skills through social interactions in a teachable agent environment.
*Research and Practice in Technology Enhanced Learning, 5*, 123–152.View ArticleGoogle Scholar - Brown, S. I., & Walter, M. I. (1990).
*The art of problem posing*. Hillsdale NJ: Erlbaum.Google Scholar - Chang, K. E., Wu, L. J., Weng, S. E., & Sung, Y. T. (2012). Embedding game-based problem-solving phase into problem-posing system for mathematics learning.
*Computers & Education, 58*(2), 775–786.View ArticleGoogle Scholar - Dynarski, M., Agodini, R., Heaviside, S., Novak, T., Carey, N., Campuzano, L., Means, B., Murphy, R., Penuel, W., Javitz, H., Emery, D., & Sussex, W. (2007).
*Effectiveness of reading and mathematics software products: findings from the first student cohort*. Washington, D.C.: U.S. Department of Education, Institute of Education Sciences.Google Scholar - Ellerton, N. F. (1986). Children’s made up mathematics problems: a New perspective on talented mathematicians.
*Educational Studies in Mathematics, 17*, 261–271.View ArticleGoogle Scholar - English, L. D. (1997). The development of fifth-grade children’s problem-posing abilities.
*Educational Studies in Mathematics, 34*(3), 183–217.View ArticleGoogle Scholar - English, L. D. (1998). Children’s problem posing within formal and informal contexts.
*Journal for Research in Mathematics Education, 29*(1), 83–106.View ArticleGoogle Scholar - English, L. D. (2003). Problem posing in elementary curriculum. In F. Lester & R. Charles (Eds.),
*Teaching mathematics through problem solving*. Virginia: National Council of Teachers of Mathematics. - Hasanah, N., Hirashima, T., Hayashi, Y. (2014). Analysis of students’ thinking process in a problem-posing environment of arithmetical word problems.
*Proceedings of JSAI2014*. - Hasanah, N., Hayashi, Y., & Hirashima, T. (2015). Analysis of problem-posing process of arithmetical word problem as sentence integration: viewpoint of first selected sentence. In
*Emerging Issues in Smart Learning*(pp. 85–88). Berlin Heidelberg: Springer.Google Scholar - Hirashima, T., Nakano, A., & Takeuchi, A. (2000). A diagnosis function of arithmetical word problems for learning by problem posing.
*Proceedings of PRICAI2000*(pp. 745-755). - Hirashima, T., Yokoyama, T., Okamoto, M., & Takeuchi, A. (2006). A computer-based environment for learning by problem-posing as sentence-integration.
*Frontiers in Artificial Intelligence and Applications, 151*, 127.Google Scholar - Hirashima, T., Yokoyama, T., Okamoto, M., & Takeuchi, A. (2007). Learning by problem-posing as sentence-integration and experimental use.
*Proceedings of AIED2007*(pp. 254-261). - Hirashima, T. & Kurayama, M. (2011). Learning by problem-posing for reverse-thinking problems,
*Proceedings of AIED2011*(pp. 123-130). - Hirashima, T., Yokoyama, T., Okamoto, M., & Takeuchi, A. (2008). Long-term use of learning environment for problem-posing in arithmetical word problems.
*Proceedings of ICCE2008*(pp. 817-824). - Hirashima, T., Yamamoto, M., Hayashi, Y. (2014). Triplet Structure Model of arithmetical word problems for learning by problem-posing.
*Proceedings of HCII2014*(pp42-50). - Kintsch, W., & Greeno, J. G. (1985). Understanding and solving word arithmetic problem.
*Psychological Review, 92–1*(109-129), 1985.Google Scholar - Kojima, K., & Miwa, K. (2008). A system that facilitates diverse thinking in problem posing.
*International Journal of Artificial Intelligence in Education, 18*, 209–236.Google Scholar - Kojima, K., Miwa, K, & Matsui, T. (2010). Experimental study for design of computational learning support to enhance problem posing.
*Proceedings of 18th international conference on computers in education*(pp. 92-94). - Kurayama, M., & Hirashima, T. (2010). Interactive learning environment designed based on task model of problem-posing.
*Proceedings of ICCE2010*. - Muth, K. D. (1992). Extraneous information and extra steps in arithmetic word problems.
*Contemporary Educational Psychology, 17*, 278–285.View ArticleGoogle Scholar - Nakano, A., Hirashima, T., Takeuchi, A. (1999). Problem-making practice to master solution-methods in intelligent learning environment,
*Proceedings of ICCE'99*(pp. 891-898). - Nakano, A., Hirashima, T., Takeuchi, A. (2002). An evaluation of intelligent learning environment for problem posing,
*Proceedings of ITS2002*(pp.861-872). - National Council of Teachers of Mathematics. (2000).
*Principles and standards for school mathematics*. Reston: NCTM.Google Scholar - Oliveira Chaves, R., Gresse von Wangenheim, C., Costa Furtado, J. C., Ronaldo Bezerra Oliveira, S., Santos, A., & Favero, E. L. (2015). Experimental evaluation of a serious game for teaching software process modeling.
*Education, IEEE Transactions, 58*(4), 289–296.View ArticleGoogle Scholar - Polya, G. (1957).
*How to solve it: A new aspect of mathematical method*. New Jersey: Princeton University Press. - Riley, M.S., Greeno, J.G., & Heller J.I. (1983). Development of children’s problem-solving ability in arithmetic. In H. Ginsburg (Ed.),
*The Development of Mathematical Thinking*, Academic Press (pp. 153-196). - Silver, E. A., & Cai, J. (1996). An analysis of arithmetic problem posing by middle school students.
*Journal of Research in Mathematics Education, 27*(5), 521–539.View ArticleGoogle Scholar - Supianto, A. A., Hayashi, Y., & Hirashima, T. (2016). Visualizations of problem-posing activity sequences toward modeling the thinking process.
*Research and Practice in Technology Enhanced Learning, 11*, 14. doi:10.1186/s41039-016-0042-4.View ArticleGoogle Scholar - Stanic, G., & Kilpatrick, J. (1988). Historical perspectives on problem solving in the mathematics curriculum. In R. Charles & E. Silver (Eds.),
*The teaching and assessing of mathematical problem solving*(pp. 1–22). Reston, VA: National Council of Teachers of Mathematics.Google Scholar - Van Harpen, X. Y., & Sriraman, B. (2013). Creativity and mathematical problem posing: an analysis of high school students’ mathematical problem posing in China and the USA.
*Educational Studies in Mathematics, 82*(2), 201–221.View ArticleGoogle Scholar - Walkington, C., & Bernacki, M. (2015). Students authoring personalized “algebra stories”: problem-posing in the context of out-of-school interests.
*The Journal of Mathematical Behavior, 40*, 171–191.View ArticleGoogle Scholar - Yamamoto, S., Kanbe, T., Yoshida, Y., Maeda, K., & Hirashima, T. (2012). A case study of learning by problem-posing in introductory phase of arithmetic word problems. In
*Proceedings of the 20th International Conference on Computers in Education*(pp. 25-32). - Yamamoto, S., Kanbe, T., Yoshida, Y., Maeda, K., & Hirashima, T. (2013). Learning by problem-posing with online connected media tablets.
*Proceedings of HIMI/HCII 2013*,*Part III*(pp. 165-174).