Item | Factor 1 |
---|---|
Factor 1: behavioral intention | |
 B7: I would like to use systems similar to the TCG. | 0.893 |
 B6: I would like to introduce the TCG to others to play the game. | 0.887 |
 B8: If my friends are playing the TCG, I also like to play. | 0.866 |
 B5: I would like to keep playing the TCG. | 0.856 |
 B3: I would like to play the TCG even the teacher didn’t ask me to play it. | 0.797 |
 B9: If I see other players are in the match, I would also like to join the match. | 0.790 |
 B2: I would like to play the TCG even I am at home. | 0.787 |
 B1: After playing the TCG, I would like to collect cards in the game. | 0.681 |
 B4: I would like to get cards in the TCG as rewards from teachers | 0.637 |
 B10: If I see other players are in the match, I would like to watch the match. | 0.592 |
Eigenvalue | 6.166 |
% of variance | 61.658 |
Overall α = 0.925, total variance explained is 61.658% |  |