Skip to main content

Table 4 A person-centered perspective of the results (user types 1–5)

From: Towards a motivational design? Connecting gamification user types and online learning activities

Gamification user type and its motivation (step 1)

Associated gamification mechanic* (step 2)

Associated online learning activity* (step 3)

(1) Socializer—relatedness

Social Discovery/Network (So1)

Forum, Peer Assessment, Task, Tutorial, Wiki

Guilds/Teams (So2)

Peer Assessment, Wiki

Social Pressure, pos. (So4)

Peer Assessment

(2) Free Spirit—autonomy

Exploration (FS2)

Quiz

(3) Achiever—competence

Level/Progression (A1)

Tutorial, Wiki

Learning/New Skills (A2)

Wiki

Unlockables/Rare Content (A4)

Tutorial

(4) Philanthropist—purpose

Care-Taking (Ph1)

Tutorial

Sharing Knowledge (Ph 2)

Forum, Peer Assessment, Wiki

Purpose/Meaning (Ph3)

Tutorial

(5) Player—rewards

(Virtual) Economy (P2)

Task

  1. *Data analysis showed significant correlations (p < .05, two-tailed)