Phase | Week | Topic | Learning strategy | Knowledge domain |
---|---|---|---|---|
P1 | 1 (4 h) | Introduction to digital and mobile games in science learning | Interactive lecture and demonstration | TK |
P2 | 2 (4 h) | Pedagogical application of MGILS | Interactive lecture and demonstration | TCK |
3 (4 h) | Hands-on practical work with MGILS | Collaborative hands-on practical work | TPK | |
P3 | 4 (4 h) | Independent designing of MGILS for school experience | Collaborative hands-on practical work | TPCK |