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Table 2 The ANCOVA result of learning achievement

From: The engagement of students when learning to use a personal audio classifier to control robot cars in a computational thinking board game

Group

N

Mean

SD

Adjusted mean

SE

F

p

η2

Experimental group

31

67.87

11.74

67.81

2.35

6.315*

.015

.103

Control group

28

59.11

14.88

59.24

2.47

   
  1. *p < 0.05