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Table 5 MANCOVA of learning engagement

From: The engagement of students when learning to use a personal audio classifier to control robot cars in a computational thinking board game

Scales

Groups

N

Adjusted Mean

SE

Comparison

Wilk’s Lambda

F

p

Partial η2

Anxiety

Experimental (a)

31

3.54

0.13

a > b

0.822

3.756*

0.026

0.178

Control (b)

28

3.28

0.11

     

Playfulness

Experimental (a)

31

3.44

0.13

     

Control (b)

28

3.27

0.11

     

Enjoyment

Experimental (a)

31

3.19

0.19

     

Control (b)

28

3.37

0.16

     
  1. *p < 0.05