From: Developing an interactive PBL environment via persuasive gamify elements: a scoping review
Criteria | Inclusion criteria | Exclusion criteria |
---|---|---|
Abstract selection | The abstract | The study context mentioned in the abstract is primary and secondary education |
Has at least one persuasive gamify element in PBL or collaborative setting in higher education | ||
Provides evidence of a robust study design, not limited to randomised controlled trials | ||
Provides evidence of evaluation and highlights quantitatively and qualitatively measurable outcomes | ||
Full article selection | The article | Review articles, published theses, books, research report, editorial and letters will be excluded from the searching process |
Provides elaboration on effective persuasive gamify elements | ||
Provides well-designed research intervention with clear methodology on the measurement of the outcome | ||
Describes PBL or collaborative learning as the context of study | ||
Describes a functional element that has been proven to promote learning |